Ivan Pojomovsky

GMT-3 (Arg.)

UIN

Scope
Brand, Website & Product
Industry
B2B tech startup

UIN built BehaviorOS, a system that takes the mechanics games use to build habits and applies them to any product. Clients plug it into their own app via API and design the behavior they need instead of buying growth through money-intensive promotions.

UIN wordmark and the line 'start building behavior' over a surreal pink landscape framed by HUD-style graphics

Abstracting the game

Gaming is UIN’s DNA and its differentiator, but look like a gaming company and you lose the meeting with a bank or a big tech partner. Our method was abstraction: we started from the visual language of gaming and added abstraction layers until the shapes still triggered the association without being obvious. No square, triangle, X and circle. We crossed that with the micrographics trend, and the result is a visual language that makes you think of gaming without a controller in sight. Playful in its geometry, techie and serious in its execution.

Construction grid of the UIN 'u' glyph on a light background
UIN app icon on a dark pixel-map background
Campaign builder in the UIN backoffice, choosing rewards like gift cards with live stock
Violet pill reading 'Growth escalable sin dependencias' over a light pixel-map background
Three purple mission cards with pixel icons: activation, frequency and feature-use triggers

Explaining a product nobody has seen before

BehaviorOS is not a frequent value proposition, so the website carries the storytelling: what the system is, how it connects to a client’s app, why designed behaviors beat paid promotions. We structured that narrative before designing a single screen. On the platform side, we replaced the templated UI with a componentized system built for the data density and scrutiny enterprise clients bring. A complex tool made legible, and a design that finally matches the ambition of the company.

UIN website hero: 'Deja de comprar engagement, mejor construye comportamientos', with product UI floating below
Pixel-art rocket in an arch with the line 'Missions become habits. Habits become growth.'
Card listing behavior experiences with live performance percentages
UIN control center dashboard with activation and frequency metrics, campaigns and AI suggestions
Mission type picker: leaderboards, missions, quizzes, battle royale, streaks and badges
Campaign list with statuses for active, paused, upcoming and draft missions